Companion site for the book:
ActionScripting in Flash MX

Here's the table of contents of my book ActionScripting in Flash MX.

Also, all the workshop files will be available below.

Other downloads are available below.

You can purchase a copy of the book here.

Detailed overview of all chapters: here.

(Files are still available for the Flash 5 edition: here)


Part I Foundation

1 Flash Basics
2 What's New in Flash MX
3 The Programmer's Approach
4 Basic Programming in Flash
5 Programming Structures
6 Debugging
7 The Movie Clip Object
8 Functions
9 Manipulating Strings
10 Keyboard Access and Modifying Onscreen Text
11 Arrays
12 Objects
13 Homemade Objects
14 Extending ActionScript
15 Components
16 Interfacing with External Data

Part II Workshop

--Basic Workshops:
1 Ensuring That Users Have the Flash Player 6
2 Creating Custom Cursors
3 Creating a Horizontal Slider
4 Building a Slide Show
5 Mapping and Scripted Masking
6 Working with Odd Shaped Clickable Areas
7 Adapting Built-In Components

--Intermediate Workshops:
8 Creating a Currency Exchange Calculator
9 Creating a Tooltip Component
10 Making Timers

11 Using Math to Create a Circular Slider

12 Developing Time-Based Animations

--Advanced Workshops:
13 Drawing Graphs
14 Offline Production
15 Creating a Dynamic Slide Presentation
16 Using the Local SharedObject to Remember User Settings
17 Using the LocalConnection Object for Inter-Movie Communication
18 Fixing Broken Scripts




Source files from "broken files" workshop
Chapter 16 (xml files)

p 367: Button Class




none yet




Phillip's site...

The Phillip Page


Last update: 18 July 2002