Here's
the table of contents of my book ActionScripting in Flash MX.
Also, all
the workshop files will be available below.
Other downloads
are available below.
You can
purchase a copy of the book here.
Detailed
overview of all chapters: here.
(Files are
still available for the Flash 5 edition: here)
Part I Foundation
1 Flash Basics
2 What's New in Flash MX
3 The Programmer's Approach
4 Basic Programming in Flash
5 Programming Structures
6 Debugging
7 The Movie Clip Object
8 Functions
9 Manipulating Strings
10 Keyboard Access and Modifying Onscreen Text
11 Arrays
12 Objects
13 Homemade Objects
14 Extending ActionScript
15
Components
16 Interfacing with External Data
Part II Workshop
--Basic Workshops:
1 Ensuring That
Users Have the Flash Player 6
2 Creating Custom Cursors
3 Creating a Horizontal Slider
4 Building a Slide Show
5 Mapping and Scripted Masking
6 Working with Odd Shaped Clickable
Areas
7
Adapting Built-In Components
--Intermediate
Workshops:
8 Creating a Currency Exchange
Calculator
9 Creating a Tooltip Component
10 Making Timers
11 Using Math to Create
a Circular Slider
12 Developing Time-Based
Animations
--Advanced
Workshops:
13 Drawing Graphs
14 Offline Production
15 Creating a Dynamic Slide
Presentation
16 Using the Local SharedObject
to Remember User Settings
17
Using the LocalConnection
Object for Inter-Movie Communication
18 Fixing Broken Scripts
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